Home / Method / Grant vs. mandate
Make the mandate a by-product
Two different things get called permissions. The grant is what the system will actually allow. The mandate is what you intended to authorise. They are set in different places by different people at different times, and almost nobody has written the second one down.
Why not just ask
Because a mandate form is answered aspirationally. Asked in the abstract what an agent should be allowed to do, people describe a policy they would like to have. Asked forty times, concretely, whether they want this capability while they are busy trying to score points on a different question, they answer about the thing in front of them.
So the game never asks for a mandate. It asks do you want it to? alongside every can it?, and the end screen hands over the mandate you assembled without meaning to — badged, accurately, as a draft you wrote while playing.
The delta is the output
With both halves collected per capability, the delta falls out as a 2×2 — it can / it cannot, against you want it / you don't. Two cells are alignment. The other two are the findings:
- Excess authority — it can, and you did not want it to. Every one of these is a grant you would narrow if you knew about it.
- Shortfall — it cannot, and you wanted it to. Usually harmless, except for the variant the game calls a gap you were counting on: you thought it could, you wanted it to, and it cannot. That is a dependency on something that is not there.
Each is split again by whether you saw it coming: a delta you flagged with the but… tick is drawn outlined, and one you did not — because you also had the grant wrong — is drawn filled and loud. Hidden deltas are the ones worth acting on, and they are the ones a self-assessment questionnaire structurally cannot find, because it asks you about the things you already know about.
Where this comes from — and what happens to a delta
These games are part of RiskMandate — the business risk layer for autonomous systems — and they exist at one specific point in its argument. RiskMandate's own framing is that the grant is not the mandate: a mandate is the right to act, granted by a named accountable owner, scoped to what the agent may do and reach, time-bound, never standing. The game is how you get a real person to state their half of that without asking them to fill in a form.
What happens to the delta afterwards is the part the game deliberately does not do, and RiskMandate's answer to it is the one mechanic worth borrowing whatever you build: there is no deny button. For a deployed agent the access already exists, so a materialised risk cannot be denied — "pretending you can is how risk registers drift into fiction." It can only be accepted, in a direction and for an interval, by somebody named, and underwritten upward until it aggregates into one board-level view.
Which makes the interval the decision rather than a field on a form: accept something for an hour and it is fixed within the hour. How it works reduces it to three verbs — accept, fund, or fix — and the risk scenarios ask how long will you accept this? about situations, where this game asks can it, and do you want it to? about capabilities. Same question, two ends of it.
The worked example lives with the game
The strongest demonstration of all this is Licence to Operate — a published vault holding one agent's grant of 12 capabilities, its mandate of 4, and the 8-capability delta in between, where every reply carries its cost before you commit. It is not a game by this site's definition (it never makes you commit to a belief before showing you the answer), and it is specific to the subject What Can It Do? covers rather than to games in general — so it is embedded on the player site, next to the game whose output it prices: what-can-it-do.games.sgit.ai/licence-to-operate · the write-up with its audit.
What is not built
The mandate draft the game hands a player does not export into any of these shapes. It is copyable text. Turning it into something a policy engine, a risk register or RiskMandate itself could consume is on the game's own next list, and saying it is done would be the easiest overclaim on this site to make. Today the handover from a player's delta to a time-bound acceptance is a person retyping it.